nht, chaotic female elven Wizard ----------- ------- |.........| |...... ###-------- -.........| |....|| ##|......| # |..........# |....`.#########.....{..#####%)#%#)#######..........|# ------- |.<....| #-----------# -------- # ### ### ## # #### ### ##---------------- # ####|...%%.%.>+.)%.| -+-- ---------- -----`## -----# #|.%).%)[.*...+(| |............. |...-# .....####|.......])...*%| |.............| ##-..K| |...| #-...[..*..*[...| |.............| # |.@.. .... ---------------- |..............########*# ----- ---- --------------- nht the Conjurer Experience level: 4 Strength: 12 Dexterity: 12 Constitution: 15 Intelligence: 20 Wisdom: 12 Charisma: 7 Health: 0(35) Energy: 33(42) Def: 1 Gold: 0 Moves: 913 Dungeon seed: pbAXAHH3-r6HJhI- Game ID: nht_1433399423 Your Inventory: Amulets J - an uncursed amulet versus poison (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) N - an uncursed +0 elven cloak Scrolls i - an uncursed scroll of scare monster u - 2 uncursed scrolls of scare monster z - an uncursed scroll of destroy armor A - a blessed scroll of enchant weapon F - a blessed scroll of blank paper H - 2 uncursed scrolls of enchant armor O - an uncursed scroll of confuse monster R - an uncursed scroll of light T - an uncursed scroll of create monster V - a blessed scroll of identify W - 2 uncursed scrolls of remove curse Y - 7 uncursed scrolls of identify Spellbooks s - a blessed spellbook of detect monsters L - an uncursed spellbook of teleport away Potions f - an uncursed potion of water g - 2 uncursed potions of healing h - an uncursed potion of gain energy l - an uncursed potion of gain ability m - an uncursed potion of water named u r - an uncursed potion of fruit juice v - an uncursed potion of confusion C - a blessed potion of speed G - a potion of holy water M - a cursed potion of booze P - an uncursed potion of object detection Q - a cursed potion of sickness S - 2 uncursed potions of booze X - an uncursed potion of paralysis Z - an uncursed potion of water named u Rings c - an uncursed +1 ring of protection x - an uncursed ring of searching Wands w - a wand of striking (0:6) y - a blessed wand of cancellation (0:5) B - a wand of slow monster (0:6) D - a wand of secret door detection (0:14) I - a wand of sleep (0:4) Tools b - an uncursed sack o - a magic marker (0:49) p - an uncursed leather drum Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - magic missile 2 attack 0% 96% c - slow monster 2 enchantment 0% 96% d - detect monsters 1 divination 0% 96% e - haste self 3 escape 71% 97% f - cause fear 3 enchantment 0% 98% g - light 1 divination 0% 98% Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were magic-protected. You had infravision. You are dead. Vanquished creatures: a Kop Lieutenant 2 Kop Sergeants a gas spore a hobgoblin 2 cave spiders 5 Keystone Kops 2 manes 2 geckos 3 jackals 2 kobolds 2 goblins 2 sewer rats 5 grid bugs a lichen 4 newts 35 creatures vanquished. Voluntary challenges: You went without food. You used a wielded weapon 36 times, starting on turn 22. You read items or engraved 28 times, starting on turn 48. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. You disabled loading bones files. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a fountain a long staircase Level 2 a general store, a fountain Level 3 a fountain, a sink Level 4 <- You were here a general store, a fountain Level 5 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:47 you reached level 2 of The Dungeons of Doom. On T:74 you reached level 3 of The Dungeons of Doom. On T:307 you advanced to experience level 2. On T:394 you reached level 4 of The Dungeons of Doom. On T:518 you advanced to experience level 3. On T:850 you advanced to experience level 4. On T:872 you reached level 5 of The Dungeons of Doom. Score breakdown: Gold: 0 ( 0 points) Experience: 4 levels ( 9649 points) Exploration: 5 levels ( 9.80%) ( 8485 points) Discoveries: 16 items ( 5.80%) ( 7223 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 15 monsters ( 3.96%) ( 5968 points) Time penalty: 913 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 25060 Latest messages: "For you, esteemed lady; only 225 for this wand of striking." w - a wand of striking (unpaid, 225 zorkmids). "For you, honored lady; only 37 for this leather drum." p - an uncursed leather drum (unpaid, 37 zorkmids). "For you, esteemed lady; only 75 for this magic marker." o - a magic marker (0:49) (unpaid, 75 zorkmids). "For you, most gracious lady; only 3 for this sack." b - a sack (unpaid, 3 zorkmids). The gecko bites! V - 2 scrolls of identify (unpaid, 60 zorkmids). "For you, esteemed lady; only 30 for this scroll of identify." U - a scroll of identify (unpaid, 30 zorkmids). "For you, esteemed lady; only 75 for this scroll of light." R - a scroll of light (unpaid, 75 zorkmids). "For you, honored lady; only 150 for this spellbook of detect monsters." s - a blessed spellbook of detect monsters (unpaid, 150 zorkmids). "For you, honored lady; only 300 for this opal ring." x - an opal ring (unpaid, 300 zorkmids). "For you, honored lady; only 150 for this ring of protection." Sipaliwini zaps an iron wand! The Kop Lieutenant is killed by the bolt of lightning! Sipaliwini zaps a wand of lightning! The bolt of lightning hits you! Your ring of teleport control turns to dust and vanishes! You die... Sipaliwini comes and takes all your possessions. Final status: Goodbye nht the Wizard, killed by a bolt of lightning... You died in The Dungeons of Doom on dungeon level 4 with 25060 points, and 0 pieces of gold, after 913 moves. You were level 4 with a maximum of 35 hit points when you died.